0 |
1 |
C4D_PowerInput |
The end of an energy line can be connected. |
1 |
2 |
C4D_PowerOutput |
The start of an energy line can be connected. |
2 |
4 |
C4D_LiquidInput |
The end of a pipe can be connected. |
3 |
8 |
C4D_LiquidOutput |
The beginning of a pipe can be connected. |
4 |
16 |
C4D_PowerGenerator |
The object is a power generator. |
5 |
32 |
C4D_PowerConsumer |
The object is an energy consumer. |
6 |
64 |
C4D_LiquidPump |
The object is a pump. |
7 |
128 |
|
Reserved, unused. |
8 |
256 |
C4D_EnergyHolder |
The object does not loose energy by itself, even if it is not alive or a base. |