Bubble

Category: Environment / Effects
Since engine version: 4.6.5.0 CP

Description

Creates a bubble.

Syntax

void Bubble (int iX, int iY);

Parameters

iX:
[opt] X position of the bubble. Offset in local calls.
iY:
[opt] Y position of the bubble. Offset in local calls.

Remark

The maximum number of bubbles simultaneously present in a game depends on the smoke level configuration. In network games, this value is forced to 150.

Example

Bubble();
Creates a bubble at the calling object.
Sven2, November 2001