Bubble
Category: Environment
/ Effects
Since engine version: 4.6.5.0 CP
Description
Creates a bubble.
Syntax
void Bubble
(int iX, int iY);
Parameters
- iX:
[opt]
X position of the bubble. Offset in local calls.
- iY:
[opt]
Y position of the bubble. Offset in local calls.
Remark
The maximum number of bubbles simultaneously present in a game depends on the smoke level configuration. In network games, this value is forced to 150.
Example
Bubble();
Creates a bubble at the calling object.
Sven2, November 2001