C4D_Living

Category: Objects / Category
Since engine version: 4.6.5.0 CP

Description

Object category: living being.

Syntax

int  C4D_Living ();

Remark

This value is also defined as a constant. Thus the parameter brackets can be omitted.

Example

GetPlrKnowledge(0, 0, 0, C4D_Living( ));
Returns the first type of living beings which can be built by player 1 - usually none.
See also: GetCategory, GetDefinition, GetHomebaseMaterial, GetPlrKnowledge, SetCategory
Günther, Februar 2002