Clonk Developer Mode Documentation
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C4D_Living
Category:
Objects / Category
Since engine version:
4.6.5.0 CP
Description
Object category: living being.
Syntax
int
C4D_Living ();
Remark
This value is also defined as a constant. Thus the parameter brackets can be omitted.
Example
GetPlrKnowledge
(0, 0, 0, C4D_Living( ));
Returns the first type of living beings which can be built by player 1 - usually none.
See also:
GetCategory
,
GetDefinition
,
GetHomebaseMaterial
,
GetPlrKnowledge
,
SetCategory
Günther, Februar 2002
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script