C4D_Structure

Category: Objects / Category
Since engine version: 4.6.5.0 CP

Description

Object category: building.

Syntax

int  C4D_Structure ();

Remark

This value is also defined as a constant. Thus the parameter brackets can be omitted.

Example

GetPlrKnowledge(0, 0, 0, C4D_Structure( ));
Returns the first building type that the first player can build.
See also: GetCategory, SetCategory
jwk, April 2002