CallMessageBoard

Category: Interface
Since engine version: 4.9.6.0 CR

Description

Opens an input field (similar to the chat input) for player iPlayer (possibly delayed). When the input is confirmed or aborted InputCallback(string szInput) is called in pCallbackObject, where szInput is the entered text or nil if aborted.

Syntax

bool CallMessageBoard (object pCallbackObject, bool bCapitalize, string szTitle, int iPlayer);

Parameters

pCallbackObject:
Object in which InputCallback will be called.
bCapitalize:
Wether the input passed to InputCallback should be capitalized.
szTitle:
Title that will be shown left or above of the input field.
iPlayer:
Player for whom the input dialog should be shown.

Remark

This only works in the fullscreen mode, not in console mode!
See also: AbortMessageBoard, InputCallback, TestMessageBoard
Fulgen, Clonk Wiki, Juli 2016