DrawDefMap
Category: Landscape
Since engine version: 4.9.1.0 GWE
Description
Draws a dynamic map within the specified rectangle using a given map specification from Landscape.txt.
Syntax
bool DrawDefMap
(int iX, int iY, int iWdt, int iHgt, string szMapDef);
Parameters
- iX:
Left border of the rectangle in which to draw the map
- iY:
Top border of the rectangle in which to draw the map
- iWdt:
Width of the rectangle in which to draw the map
- iHgt:
Height of the rectangle in which to draw the map
- szMapDef:
Name of the map to be used from Landscape.txt
Remark
The Landscape.txt component is usually removed from memory after scenario initialization. To keep it in memory for later use by this command you should specify the option KeepMapCreator=1 in Scenario.txt section [Landscape].
Example
DrawDefMap(0,0,LandscapeWidth(), LandscapeHeight(), "TheMap");
Draws 'TheMap' over the complete landscape. 'TheMap' must be defined in Landscape.txt.
Sven2, April 2002