FatalError
Category: Messages
Since engine version: 4.9.7.0 CR
Description
Triggers an error which aborts the current script execution. If debu mode is activated it is shown as ingame and log message including the stack trace, just like when errors are triggered from the engine.
Syntax
void FatalError
(string szMessage);
Parameter
- szMessage:
Text to be displayed
Example
if(!GetLeague()) FatalError("Scenario must be played in league!");
Generates an error if league is not activated.
Fulgen / Clonk Wiki, Juli 2016