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GetActMapVal
Category:
Get*Val
Since engine version:
4.9.1.0 GWE
Description
Gets activity data from the
ActMap.txt
of an object.
Syntax
any
GetActMapVal (
string
strEntry,
string
strAction,
id
idDef,
int
iEntryNr);
Parameters
strEntry:
Name of the entry to be retrieved
strAction:
[opt] Name of the activity of which to get an entry
idDef:
[opt] Object definition of which to get action data. If 0, the definition of the calling object is used.
iEntryNr:
[opt] Index of the value to be retrieved if an entry contains multiple values.
Example
var
iActLength = GetActMapVal(
"Length"
,
GetAction
()) * GetActMapVal(
"Delay"
,
GetAction
());
Calculates the time in ticks that the current action will take
See also:
GetDefCoreVal
,
GetObjectInfoCoreVal
,
GetObjectVal
,
GetPlayerInfoCoreVal
,
GetPlayerVal
,
GetScenarioVal
PeterW, April 2002
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script