GetMissionAccess

Category: System
Since engine version: 4.9.1.0 GWE

Description

Determines whether the player already has the specified mission access password

Syntax

bool GetMissionAccess (string strMissionAccess);

Parameter

strMissionAccess:
Mission access to be checked

Remark

In a network game, this function always returns 0. Otherwise differing local values might cause synchronization problems.

Example

if (!GetMissionAccess("DasWarHarteArbeit"))
{
  GainMissionAccess("DasWarHarteArbeit");
  Message("Glückwunsch, du bist hier zum ersten Mal!");
}
Displays a message if the mission access password "DasWarHarteArbeit" was not yet gained and then gives this mission access.
See also: GainMissionAccess
Sven2, November 2001
matthes, Februar 2005