Category: Landscape Since engine version: 4.9.1.0 GWE
Description
Searches for a path from start point to end point using the pathfinding algorithm as used by clonks and returns the length of the found path. Returns 0 if no path was found.
Syntax
int GetPathLength
(int iFromX, int iFromY, int iToX, int iToY);
Parameters
iFromX:
X coordinate of the starting position
iFromY:
Y coordinate of the starting position
iToX:
X coordinate of the end position
iToY:
Y coordinate of the end position
Remark
This function exists in order to preserve compatibility to older game content. You should use GetPath in newer scripts.