Sell

Category: Objects / Existence
Since engine version: 4.9.1.0 GWE

Description

Sells an object including all its contents.

Syntax

bool Sell (int iPlr, object pObj);

Parameters

iPlr:
Number of the player to which to sell to
pObj:
[opt] Object being sold. Can be 0 in local calls.

Remark

CrewMember objects can not be sold.

Example

var obj;
if (obj=FindObject()) Sell(obj, 0);
Sells some object to the first player.
See also: Buy
Sven2, November 2001