SetBridgeActionData
Category: Objects
/ Activity
Since engine version: 4.9.9.0 CR
Description
Sets additional parameters for a currently executed BRIDGE procedure.
Syntax
bool SetBridgeActionData
(int iBridgeLength, bool fMoveClonk, bool fWall, int iBridgeMaterial, object pObj);
Parameters
- iBridgeLength:
Length of the bridge.
- fMoveClonk:
Whether the clonk is supposed to move with the bridge.
- fWall:
true
if the clonk is meant to build a ceiling above his head instead of a bridge underneath his feet.
- iBridgeMaterial:
Material number of the material to be used for the bridge.
- pObj:
Object for which to change action data. Can be 0 in local calls.
Clonkonaut, Mai 2008