SetFilmView

Category: Player / View
Since engine version: 4.9.1.0 GWE

Description

Sets film playback view to the specified player.

Syntax

int SetFilmView (int iToPlr);

Parameter

iToPlr:
Number of the player whose view is to be displayed.

Example

protected func InitializePlayer(iPlr)
{
	if (GetPlayerName(iPlr) eq "Kamera") SetFilmView(iPlr);
}
This scenario script sets the playback view of the recorded round to the player with the name "Kamera".
Sven2, Mai 2002