ShakeFree
Category: Landscape
Since engine version: 4.6.5.0 CP
Description
Loosens instable material within a circular area. Loosened material will then begin to fall if there is room underneath. This can be used to collapse earth tunnels or similar.
Syntax
void ShakeFree
(int iX, int iY, int iRadius);
Parameters
- iX:
X center position of the circular area to be shaken free. Always global.
- iY:
Y center position of the circular area to be shaken free. Always global.
- iRadius:
Radius of the circular area to be shaken free
Example
Sven2, Juni 2003