Jump
Category: Objects
/ Movement
Since engine version: 4.6.5.0 CP
Description
Makes an object jump. The same limitations apply as they would with a keyboard controlled jump: the object can jump only from the WALK activity or SWIM activity (jumping from the latter will cause a dive jump).
Returns whether the jump was successfully initiated.
Syntax
bool Jump
(object pObj);
Parameter
- pObj:
Object which shall jump.
PeterW, November 2001