PlayerMessage

Category: Messages
Since engine version: 4.6.5.0 CP

Description

Displays a message in the viewport of the specified player. Message formatting is done accoring to Message.

Syntax

bool PlayerMessage (int iPlr, string szMessage, object pObj,  ...);

Parameters

iPlr:
Number of the player for whom to display the message
szMessage:
Message to be displayed
pObj:
[opt] Object above which the message is to be displayed. If no object is specified, the message is displayed globally (as with PlrMessage).
...:
[opt] Additional message formatting parameters. Also see Format

Example

var pCrsr; PlayerMessage(0, "Hallo, ich bin %s!", pCrsr=GetCursor(0), GetName(pCrsr));
Tells the name of the selected clonk to the owner of the clonk only.
See also: AddMessage, CustomMessage, Message, PlrMessage
Sven2, August 2002