SetVertexXY

Category: Objects / Vertices
Since engine version: 4.9.1.0 GWE

Description

Sets both X and Y position of a vertex

Syntax

bool SetVertexXY (int iIndex, int iXPos, int iYPos, object pObj);

Parameters

iIndex:
Vertex number
iXPos:
Desired X offset of the vertex
iYPos:
Desired Y offset of the vertex
pObj:
[opt] Target object

Remark

Notice: with any vertex updated caused by stretching or rotation of the object (e.g. building or growth) the vertices will be reset to their original defined position unless a special vertex mode is selected.

Example

SetVertexXY(3, -5, -10, GetCrew(0,0));
Sets the third vertex of the first clonk of the first player to -5/-10
See also: AddVertex, RemoveVertex, SetVertex
flgr, Januar 2002