Clonk Developer Mode Documentation
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Script
DoHomebaseMaterial
Category:
Player
Since engine version:
4.6.5.0 CP
Description
Changes availability of buyable objects at the home base.
Syntax
bool
DoHomebaseMaterial (
int
iPlr,
id
idID,
int
iChange);
Parameters
iPlr:
Number of the player whose home base material you want to change
idID:
id of the buyable object type you want to adjust
iChange:
Change of the available amount (positive or negative)
Example
DoHomebaseMaterial(0, FLNT, 1);
The player can now buy one flint more.
See also:
Buy
,
DoHomebaseProduction
,
GetHomebaseMaterial
,
GetHomebaseProduction
,
Sell
Sven2, November 2001
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script