Clonk Developer Mode Documentation
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Script
FindObjectOwner
Category:
Objects / Search
Since engine version:
4.9.1.0 GWE
Description
Searches for objects by their owner and other criteria, corresponding to
FindObject
.
Syntax
object
FindObjectOwner (
id
idDef,
int
iOwner,
int
iX,
int
iY,
int
iWdt,
int
iHgt,
int
dwOCF,
string
szAction,
object
pActionTarget,
object
pFindNext);
Parameters
idDef:
[opt] Object type
iOwner:
Owner value for which to search
iX:
[opt] Left boundary coordinate of the target rectangle (x coordinate).
iY:
[opt] Top boundary coordinate of the target rectangle (y coordinate).
iWdt:
[opt] Width of search rectangle
iHgt:
[opt] Height of search rectangle
dwOCF:
[opt] Object attributes. Only objects with all specfied attributes will be returned in the search. 0 finds all objects.
szAction:
[opt] Activity of the object
pActionTarget:
[opt] Activity target of the object. Also see
SetAction
,
GetActionTarget
pFindNext:
[opt] List object after which the search is to be continued. This is used to search through all objects in a loop.
Example
RemoveObject
(FindObjectOwner(FLAG, 0));
Removes the flag of the first player.
See also:
FindObject
,
FindObject2
,
FindObjects
,
GetOwner
,
SetOwner
Sven2, November 2001
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script