Clonk Developer Mode Documentation
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Script
GetAlive
Category:
Objects / Living Beings
Since engine version:
4.6.5.0 CP
Description
Returns whether the object is still alive.
Syntax
bool
GetAlive (
object
pObj);
Parameter
pObj:
[opt] Object to check.
Example
if
(!GetAlive(
FindObject
(MCLK)))
EliminatePlayer
(0);
Eliminates the first player if the first found magiclonk was killed. Warning: in real application check for the existence of the player first.
See also:
Kill
jwk, Mai 2002
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script