SetColor

Category: Objects / Display
Since engine version: 4.9.1.0 GWE

Description

Sets the ColorByOwner color of an object. This call corresponds to setting the owner using SetOwner to a player with player color iColor.

Syntax

bool SetColor (int iColor, object pObj);

Parameters

iColor:
New color for ColorByOwner areas
pObj:
[opt] Target object. Can be 0 in local calls.

Example

SetColor(2, GetCursor(0));
Colors the owner areas of the currently selected clonk of the first player red.
See also: GetColor, SetColorDw
jwk, August 2002