Category: Effects Since engine version: 4.9.5.0 CE
Description
Makes a function call in the specified effect. The call is made within the context of the effect. The first two parameters are always the target object and the effect index. The remaining parameters can be freely chosen.
Syntax
any EffectCall
(object pTarget, int iNumber, string szCommand, any ...);
Parameters
pTarget:
[opt]
Target object of the effect the of which you want to access variables. 0 for global effects.
iNumber:
Effect number. Effect numbers are passed to effect callback functions, they are the return values of AddEffect and can be determined from an effect name via GetEffect.
szCommand:
Function to be called. The prefix 'Fx' is automatically prepended to the function name. Do not include 'Fx' in the parameter.