VIS_God

Category: Objects / Visibility
Since engine version: 4.9.1.0 GWE

Description

Constant for GetVisibility/SetVisibility. The object is only visible in general viewports (editor or observer viewports).

Syntax

int VIS_God ();

Remark

This value is also defined as a constant. Thus the parameter brackets can be omitted.

Example

SetVisibility(VIS_God(), FindObject(GIDL));
A gold idol is now only visible in general viewports.
See also: GetVisibility, SetVisibility, VIS_All, VIS_Allies, VIS_Enemies, VIS_LayerToggle, VIS_Local, VIS_None, VIS_OverlayOnly, VIS_Owner
Sven2, November 2001