Category: Objects
/ Visibility Since engine version: 4.9.1.0 GWE
Description
Constant for GetVisibility/SetVisibility. The object's visibility depends on the values in the object's indexed local variables. Each local variable may contain bits for 32 players in a bit mask.
Syntax
int VIS_Local
();
Remark
This value is also defined as a constant. Thus the parameter brackets can be omitted.