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GetVisibility
Category:
Objects / Visibility
Since engine version:
4.9.1.0 GWE
Description
Returns the current visibility of an object. Also see
SetVisibility
.
Syntax
int
GetVisibility (
object
pObj);
Parameter
pObj:
[opt] Object of which to retrieve the visibility. Can be 0 in local calls.
Example
var
vis=
GetVisibility
();
if
(vis && ~vis &
VIS_Owner
)
SetVisibility
(vis |
VIS_Owner
);
If the calling object is not visible for its owner, it will be made so.
See also:
SetVisibility
,
VIS_All
,
VIS_Allies
,
VIS_Enemies
,
VIS_God
,
VIS_LayerToggle
,
VIS_Local
,
VIS_None
,
VIS_OverlayOnly
,
VIS_Owner
Sven2, November 2001
Clonk Developer Mode Documentation
Introduction
Contents
Search
Engine
Command Line
Game Data
Script